BEHAVIOUR / MEASUREMENT / BUSINESS VALUE

Play / Makes Progress

Hypothesis FUN ≠ FRIVOLOUS

Achieve your business goals through deliberate action. We configure motivation around your data, your people and the outcomes that matter.

See the evidence
Designed for motivation Measured in movement Built for adoption Designed for motivation Measured in movement Built for adoption

[ 01 / THE PROOF POINTS ]

When people move,
the numbers follow.

Take the risk out of attaining goals with a system deliberately lined up with your data and desired outcomes.

01 / Revenue
20%

Illustrative increase in revenue

OUTPUT / GROWTH ↗
02 / Presence
4%

Illustrative decrease in absenteeism

OUTPUT / ENERGY ↗
03 / Retention
3%

Illustrative decrease in attrition

OUTPUT / BELONGING ↗
[ INSIGHT / 01 ] ENGAGEMENT → ACTION CONFIDENCE / HIGH

Organisational behaviour

Fun is a serious performance system.

When staff are more engaged, they perform better. Introducing fun into the workplace can have a dramatically positive effect on engagement.

More importantly, when your team can see the effect their performance has on a score, a level or a target, they take action.

Explore the thinking

[ CASE STUDY / THE ATTENTION ECONOMY ]

Expect high adoption across your organisation.

People compete with countless signals for attention. A well-designed gamified system sharpens the focus of a workforce and makes the next useful action clear.

View the case studies

[ 03 / CONNECTED INTELLIGENCE ]

We connect to your world of data.

Our systems can connect to virtually any data source you provide. It is your data—we give you a view of it that turns information into forward motion.

ORACLESHAREPOINTMYSQLAWS SALESFORCEMOODLELITMOSSAP SUGARCRMAPI / CUSTOMLIVE FEEDSYOUR DATA
INPUT / ANY MODEL / CONFIGURED OUTPUT / VISIBLE
[ NEED TO KNOW MORE? ] CASE / OPEN

Make the case.
Then make it move.

Talk to Playa RIGHT SIGNAL / REAL ACTION