BEHAVIOUR / MEASUREMENT / BUSINESS VALUE

Play / Makes Progress

Hypothesis FUN ≠ FRIVOLOUS

Achieve your business goals through deliberate action. We configure motivation around your data, your people and the outcomes that matter.

See the evidence
Designed for motivation✦ Measured in movement✦ Built for adoption✦ Designed for motivation✦ Measured in movement✦ Built for adoption✦

[ 01 / THE PROOF POINTS ]

When people move,
the numbers follow.

Take the risk out of attaining goals with a system deliberately lined up with your data and desired outcomes.

01 / Revenue
20%

Illustrative increase in revenue

OUTPUT / GROWTH ↗
02 / Presence
4%

Illustrative decrease in absenteeism

OUTPUT / ENERGY ↗
03 / Retention
3%

Illustrative decrease in attrition

OUTPUT / BELONGING ↗
[ INSIGHT / 01 ] ENGAGEMENT → ACTION CONFIDENCE / HIGH

Organisational behaviour

Fun is a serious performance system.

When staff are more engaged, they perform better. Introducing fun into the workplace can have a dramatically positive effect on engagement.

More importantly, when your team can see the effect their performance has on a score, a level or a target, they take action.

Explore the thinking ↗

[ CASE STUDY / THE ATTENTION ECONOMY ]

Expect high adoption across your organisation.

People compete with countless signals for attention. A well-designed gamified system sharpens the focus of a workforce and makes the next useful action clear.

View the case studies ↗

[ 03 / CONNECTED INTELLIGENCE ]

We connect to your world of data.

Our systems can connect to virtually any data source you provide. It is your data—we give you a view of it that turns information into forward motion.

ORACLESHAREPOINTMYSQLAWS SALESFORCEMOODLELITMOSSAP SUGARCRMAPI / CUSTOMLIVE FEEDSYOUR DATA
INPUT / ANY MODEL / CONFIGURED OUTPUT / VISIBLE
[ NEED TO KNOW MORE? ] CASE / OPEN

Make the case.
Then make it move.

Talk to Playa RIGHT SIGNAL / REAL ACTION